#pragma once
#include "LockNChaseMachine.h"

class CWorldTennisMachine:public CLockNChaseMachine
{
public:
	CWorldTennisMachine();
	~CWorldTennisMachine();
	int Init();
	void Frame();
	static u8 OpMainCPU(void *user,u32 addr);
	static u8 ReadMainCPU(void *user,u32 addr);
	static u8 ReadSoundCPU(void *user,u32 addr);
};
